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1. HAMs on Cerberus - in Ships and Modules [original thread]
Edited by: Captain Vect on 30/08/2009 22:51:12 This fit is about as tight as they get fitting wise you need maxed skills or a grid implant: [Cerberus, Cerberus] Damage Control II Ballistic Control System II Ballistic Control System II Ballist...
- by Captain Vect - at 2009.08.30 22:48:00
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2. Abaddon Vs Nightmare for L4 Missions - in Ships and Modules [original thread]
Edited by: Captain Vect on 04/08/2009 16:04:53 To get the most out of the NM it has to have a bit of pimp and tachyons, 4 heat sinks and a tracking comp. [Nightmare, Lv4 EM/Therm mission runner med booster] Amarr Navy Heat Sink Amarr Navy He...
- by Captain Vect - at 2009.08.04 16:02:00
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3. Caldari Navy Raven....Missing a slot? - in Ships and Modules [original thread]
Edited by: Captain Vect on 24/05/2009 05:10:43 Edited by: Captain Vect on 24/05/2009 05:09:02 Edited by: Captain Vect on 24/05/2009 05:08:27 So nerf the raven to fix the already nerfed(compared with other faction battleships) CNR.........
- by Captain Vect - at 2009.05.24 05:06:00
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4. Caldari Navy Raven....Missing a slot? - in Ships and Modules [original thread]
Why do you not understand this, the upgrade from battleship to faction battleship gets 1 more weapon hardpoint yes I get that... But it also gets 1 more slot taking the total low/med slot configuration from 11 to 12 except in the case with the CNR...
- by Captain Vect - at 2009.05.24 04:46:00
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5. Caldari Navy Raven....Missing a slot? - in Ships and Modules [original thread]
Edited by: Captain Vect on 24/05/2009 04:21:01 I know the ship is already great for PvE, but still the disparity between ships, that should be equal yet diametrically opposed, caused by the lack of 1 slot is something that can't be simply igno...
- by Captain Vect - at 2009.05.24 04:18:00
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6. Caldari Navy Raven....Missing a slot? - in Ships and Modules [original thread]
8/8/5 would bring the total mid/low slot count to 13, that's 1 more than the other faction battleships, making it overpowered, I am just suggesting that it should simply be brought in line with the other ships slot configurations, if there is no r...
- by Captain Vect - at 2009.05.24 04:11:00
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7. Caldari Navy Raven....Missing a slot? - in Ships and Modules [original thread]
Edited by: Captain Vect on 24/05/2009 03:59:53 Doesn't really need the extra launcher hardpoint, the Navy Mega and Fleet Temp would also have to fit mixed weapon systems to get the full 8 weapons, it's just the lack of 1 slot that seems to be ...
- by Captain Vect - at 2009.05.24 03:59:00
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8. Caldari Navy Raven....Missing a slot? - in Ships and Modules [original thread]
Navy Apoc has 8 turret hardpoints so having the space for 7 launchers doesn't seem to justify the missing slot.
- by Captain Vect - at 2009.05.24 03:39:00
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9. Caldari Navy Raven....Missing a slot? - in Ships and Modules [original thread]
I don't understand why CCP have made the CNR instantly weaker than the other faction battleships by having one less slot. Navy Mega: 8/4/8 Navy Apoc: 8/4/8 Fleet Temp: 8/6/6 CNR: 8/6/5 A 8/7/5 configuration would make this a more viable ship ...
- by Captain Vect - at 2009.05.24 03:29:00
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